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Artbox

ARTBOX is a game in which each player becomes a modern artist.

Each game round is a competition of trying to depict your word using just several shapes. Players will also have to challenge their deduction, trying to guess what their opponents tried to depict.

Size Chart
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CLOTHES
MEASUREXS/34S/36M/38-40L/40-42
UK681012
USA46810
FRA36384042
Waist (cm)64687276
Chest (cm)81858993
Seat (cm)899397101
Inseam (cm)81828384



SHOES
FOOT IN INCHESFOOT IN CMUSAEuroUK
23.56395
24.16.539.55.5
24.87.5406
1025.48417
10¼25.78.541.57.5
10½269428
10¾27.39.542.59.5
CLOTHES
MEASUREXS/34S/36M/38-40L/40-42
UK681012
USA46810
FRA36384042
Waist (cm)64687276
Chest (cm)81858993
Seat (cm)899397101
Inseam (cm)81828384



SHOES
FOOT IN INCHESFOOT IN CMUSAEuroUK
23.56395
24.16.539.55.5
24.87.5406
1025.48417
10¼25.78.541.57.5
10½269428
10¾27.39.542.59.5

How to Take Clothing Measurements

  1. Get a flexible measuring tape. These are often sold in craft stores
  2. Neck:
    • Measure around the base of the neck in inches.
    • Round up to the nearest half inch.
  3. Chest:
    • Wrap tape measure under armpits around fullest part of chest (usually right above nipples
  4. Sleeve:
    • Bend your elbow and rest your hand on your hip.
    • Have someone measure from the middle of the back of your neck to your wrist by putting the tape measure over your shoulder, around your elbow and to your wrist.
  5. Waist:
    • Wrap tape measure around where you normally wear your pants. Keep tape measure a little loose by keeping a finger between the tape measure and your waist.
  6. Inseam:
    • Put on a pair of shoes.Have someone measure from your crotch to back of the heel, where you want your pants to end.
  7. Hands:
    • Measure around the hand at the fullest part (exclude thumb). The number of inches shows the size of the glove.
 

We only wholesale and distribute authentic merchandise and games.

 

For local addresses, we ship using our local courier. Depending on stock level and availability, we may have it delivered during the same business day. For urgent request, please contact the sales manager directly.

 

Returns are applicable for defective products due to manufacturing process. For damages during shipment, on a case to case basis.

Quick Rules.


• Each player takes 2 Word cards and secretly chooses one, the other is placed to the bottom of the deck
• The facilitator rolls dice and places them on the Shape cards
• Each player draws their chosen word using the shapes rolled
• The first player to finish takes the #1 token, the next player — #2, and so on
• The facilitator takes each player’s Word card face-down, adds random cards from the deck and shuffles.
Then he/she places them face-up near the drawing board
• The facilitator takes each player’s drawing face-down, shuffles them and places them face-up near the
designated numerated areas on the board
• Players match words with drawings. They secretly note their guesses
• The first player to finish turns the sandglass upside down. After the time runs out, no one can take notes anymore
• The facilitator checks drawings one by one and writes a number of players, who guessed right, on each drawing
• A player with the most guessed drawing gets the first Victory token. In case of ties, the winner is a player with the lower number.
A player can’t gain 2 Victory tokens during the same round.
• The second Victory token goes to a player who guessed the most drawings. In case of ties, the winner is a player with the most
guessed drawing. In case of another tie, it’s a player with the lower number.
• Players check the endgame condition. If it’s not met, the next player clockwise becomes the facilitator. The new round begins.

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